Kokotewa

Skill Info

Summon Marine Sphere [AM_SPHEREMINE 233]
Sphere Mine
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
10
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
2.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
0.50 s
Duration
Duration
Duration defines how long the skill will remain active.
30.00 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
1 (2) cells
AoE
Area of Effect
AoEdefines the area of effect for modifying additional objects beyond the initial target.
9x9 square1
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
position
Alchemist Prerequisites
Skills
Prepare Potion
Enable and increase the success rate of crafting potions and skill catalysts.
Prepare Potion 2
Catalysts
Items
Marine Sphere Bottle 1
Mechanics
Max Instances
Skill has a maximum number of simultaneous instances, cast attempts that exceed this number will fail.
Max Instances: 3
Description

Summon a Marine Sphere that moves and casts Self Destruct after receiving damage.

Advancement
Lv12345
Plant HP2,4002,8003,2003,6004,000
Plant Move7 cells
Detail

Marine Spheres may be damaged, and killed, by the Alchemist and other players. If the summoned Marine Sphere is not defeated before its duration expires, it despawns. The summoned Marine Sphere is identical to the monster counterpart, e.g. identical monster ID and skills, with the exception that monster HP scales with skill level and the IF_ALCHEMIST flag is True. This flag exposes new behavior, expressed through skills, that are cast in rapid succession when the Marine Sphere is damaged.

1. Move # Begin Movement 2. Self Destruct # Cast Self Destruct

The typical result in the Marine Sphere moving 7 (horizontal or vertical) or 5 (diagonal) cells away from the damage source for 3 seconds and explodes after 4 seconds inflicting fire magic damage and knockback to nearby enemies. However, this result may be influenced by other factors, e.g. movement or skill impairments. Additionally, if the Marine Sphere is recovered to full HP while in transit, it does not explode upon reaching its destination and casts Self Destruct immediately upon receiving further damage instead.

PvP Errata

On PvP maps, affects allies.

msql28.7 ms
html0.7 ms

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