| Cloak [AS_CLOAKING 135] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 15 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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| Skills | ||
|---|---|---|
|
Hide Become invisible, cancel targeted skills, and negate most area of effects but disable attacks, skills, items, and movement. |
Hide | 2 |
Disable HP Regeneration While active, the user's natural HP regeneration is disabled. |
Disable HP Regen. |
SP Loss While active, the user's natural SP regeneration is disabled and they lose SP over time. |
SP Loss |
No Boss Efst Skill effects are ineffective against boss monsters. |
No Boss Efst |
| No Insect / Demon |
| Poring War |
| Turbo Track (PvM) |
| Turbo Track (PvP) |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Receive Damage Dispel when player receives damage. |
Receive Damage | - | ✓ |
Attack Enemy Dispel when player attacks an enemy. |
Attack Enemy | - | ✓ |
Skill Cast Dispel when player casts a skill. |
Skill Cast | - | ✓ |
Skill Recast Dispel when player recasts the skill. |
Skill Recast | - | ✓ |
Zone / Logout Dispel when player disconnects or transitions to a new zone server. |
Zone / Logout | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Ruwach | - | ✓ | |
| Sight | - | ✓ | |
| Improve Concentration | - | ✓ | |
| Detect | - | ✓ | |
| Illumination | - | ✓ | |
Temporarily become invisible and increase MSPD next to walls.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Loss | 1/0.5 SP/s | 1/1 SP/s | 1/2 SP/s | 1/3 SP/s | 1/4 SP/s | 1/5 SP/s | 1/6 SP/s | 1/7 SP/s | 1/8 SP/s | 1/9 SP/s |
| MSPD | - | 79% | 82% | 85% | 88% | 91% | 94% | 97% | 100% | |
| MSPDwall | 103% | 106% | 109% | 112% | 115% | 118% | 121% | 124% | 127% | 130% |
Players may only use Cloak 1 and 2 near walls. The user is near a wall if there are no walkable cells between them and impassible terrain.
Has modified duration (10 s) and MSPD (100%).
msql | 24.2 ms |
|---|---|
html | 0.8 ms |
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