| Charge Attack [KN_CHARGEATK 1001] |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 40 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 2.50 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 14 (15) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Require Path Skill fails when there is not a walkable path to the target. |
Req. Path |
Attack an enemy to snap to the enemy's location and inflict physical damage and knockback. Damage, knockback, and cast time scale with distance.
Charge Attack cast time, damage, and knockback scale with the mathematical distance (rounded down) between the user and the target. E.g. a target displaced by 5 and 7 horizontal and vertical cells respectively would be 8 cells away, √(52 + 72) = √74 = 8. The user is not displaced on maps where knockback is disabled, e.g. WoE Castles or Battlegrounds.
| Range | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cast Time | 0.50 s | 1.00 s | 1.50 s | |||||||||||
| DMGatk | 1.00 | 2.00 | 3.00 | 4.00 | 5.00 | |||||||||
| Knockback | 1 cell | 2 cells | 3 cells | 4 cells | 5 cells | 6 cells | 7 cells | 8 cells | 9 cells | 10 cells | 11 cells | 12 cells | 13 cells | 14 cells |
msql | 30.2 ms |
|---|---|
html | 0.7 ms |
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