| Spear Boomerang [KN_SPEARBOOMERANG 59] |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.50 ~ 3.50 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 3 ~ 11 (4 ~ 12) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Attack an enemy to inflict physical damage.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Range | 3 cells | 5 cells | 7 cells | 9 cells | 11 cells |
| DMGatk | 1.50 | 2.00 | 2.50 | 3.00 | 3.50 |
![]() |
Executioner
Lv 5 |
![]() |
Lord Knight Seyren
Lv 5 |
![]() |
Lord Knight Seyren
Lv 5 |
![]() |
Mobster
Lv 5 |
![]() |
Seyren Windsor
Lv 5 |
![]() |
Sword Guardian
Lv 5 |
msql | 21.9 ms |
|---|---|
html | 0.3 ms |
Ragnarok Online © Gravity Corp. & Lee Myoungjin
Kokotewa ©