| Acid Terror [AM_ACIDTERROR 230] |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 15 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.00 ~ 3.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 0.50 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | neutral |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Prepare Potion Enable and increase the success rate of crafting potions and skill catalysts. |
Prepare Potion | 5 |
| Items | ||
|---|---|---|
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Acid Bottle | 1 |
Ignore Physical Modifiers Skill is not modified by physical modifiers, e.g. +% damage or +% status. |
Ignore Phys. Mod. |
Ignore Elemental ATK Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison). |
Ignore Ele. ATK |
Ignore ATK% Modifiers Skill is not modified by ATK% modifiers, e.g. Provoke, Battle Chant, or Power UP. |
Ignore ATK% Mod. |
Ignore Defense Damage is not reduced by DEF. |
Ignore DEF |
Ignore FLEE Damage bypasses enemy dodge chance. |
Ignore FLEE |
Ignore Neutral Resist with Elemental Weapon Although this skill inflicts neutral damage, elemental or endowed weapons bypass enemy neutral damage resistence, e.g. Raydric Card. |
Ignore N.Resist w/ E.Wpn. |
Attack an enemy to inflict physical damage and bleed and/or ArmorBreak by chance. Ignores DEF and FLEE.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| DMGatk | 1.00 | 1.50 | 2.00 | 2.50 | 3.00 |
| Break | 3% chance | 6% chance | 9% chance | 12% chance | 13% chance |
| Bleed | 3% chance | 6% chance | 9% chance | 12% chance | 15% chance |
Although Acid Terror ignores DEF and sDEF, damage is reduced by enemy VIT.
dmg = (1 + 0.40 * acid_terror_lv) * (atk - vitenemy)
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Am Mut
Lv 5 |
msql | 23.0 ms |
|---|---|
html | 0.9 ms |
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