Kokotewa

Skill Info

Provoke [SM_PROVOKE 6]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
10
SP Cost
SP Cost
SP Cost defines the skill SP cost.
4 ~ 13
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Duration
Duration
Duration defines how long the skill will remain active.
30.00 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Efst Icon(s)
Effect Icons
Efst Icons defines the icons displayed on the client HUD.
Swordman Prerequisites
Skills
No skill prerequisites
Super Novice Prerequisites
Skills
No skill prerequisites
Mechanics
Provoke Hit
Skill is considered a "hit" for monster AI, cast, exp, non-skill attack, and autospell calculations.
Provoke Hit
No Boss*
Skill may be cast on, but is ineffective against, boss monsters.
No Boss*
No Guardian
Skill is ineffective against WoE guardian monsters.
No Guardian
No Decay
Skill is ineffective against decay enemies.
No Decay
Mitigates
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Play Dead
Temporarily disable attacks, skills, items, and movement but be ignored by monsters and become immune to damage.
Play Dead
Mitigated By
Actions
Prevent
Skill is prevented by the following actions marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast.
D
Zone / Logout
Dispel when player disconnects or transitions to a new zone server.
Zone / Logout -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
Description

Provoke an enemy to target the user while increasing its ATK and decreasing its defense (DEF and/or sDEF) by chance.

Advancement
Lv12345678910
SP Cost45678910111213
Provoke73% chance76% chance79% chance82% chance85% chance88% chance91% chance94% chance97% chance100% chance
ATK+5%+8%+11%+14%+17%+20%+23%+36%+20%+32%
DEF-10%-15%-20%-25%-30%-35%-40%-45%-50%-55%
Detail

When applied to monsters, DEF and sDEF are reduced. When applied to players, only sDEF is reduced instead. Success rate scales with skill level and the user and enemy level difference.

success_chance = 70 + 3 * provoke_lv + (base_lv - base_lvenemy)

NPC Errata

At lv 10, sDEF is reduced by 100%.

Autospell (Attack)
msql110.3 ms
html2.2 ms

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