| Smite [CR_SHIELDCHARGE 250] Shield Charge |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.20 ~ 2.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 3 (4) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Guard Temporarily block physical attacks by chance. |
Guard | 5 |
| Items | |
|---|---|
|
|
Shield |
| Knockback → Damage |
Attack an enemy to inflict physical damage, knockback, and stun by chance.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| DMGatk | 1.20 | 1.40 | 1.60 | 1.80 | 2.00 |
| Stun | 20% chance | 25% chance | 30% chance | 35% chance | 40% chance |
| Knockback | 5 cells | 6 cells | 7 cells | 8 cells | 9 cells |
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Alice
Lv 3 |
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Bloody Knight
Lv 5 |
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Goblin Leader
Lv 3 |
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Green Maiden
Lv 5 |
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High Orc
Lv 1 |
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Kobold Leader
Lv 3 |
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Obsidian
Lv 2 |
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Orc Lord
Lv 5 |
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Stormy Knight
Lv 5 |
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Sword Guardian
Lv 5 |
msql | 23.3 ms |
|---|---|
html | 0.3 ms |
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