| Napalm Vulcan [HW_NAPALMVULCAN 400] |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 ~ 70 | |||||||||||||||||||||||||
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 1.00 ~ 5.00 | |||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 ~ 5 | |||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 | |||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 s | |||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.00 s | |||||||||||||||||||||||||
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells | |||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
3x3 square1 | |||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | ghost | |||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Napalm Beat Attack an enemy to inflict ghost magic damage to nearby enemies. Damage is divided between enemies. |
Napalm Beat | 5 |
Damage Split Damage is divided by the number of enemies in area of effect. |
Damage Split |
| Items |
Prevent PSkill is prevented by the following items marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following items marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
GTB Card Player has a GTB Card equipped. |
GTB Card | ✓ | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Magic Rod | ✓ | - | |
Attack an enemy to inflict ghost magic damage and curse by chance to nearby enemies. Damage is divided between enemies.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 10 | 25 | 40 | 55 | 70 |
| DMGmatk | 1.00 | 2.00 | 3.00 | 4.00 | 5.00 |
| DMGhits | 1 | 2 | 3 | 4 | 5 |
| Curse | 5% chance | 10% chance | 15% chance | 20% chance | 25% chance |
msql | 25.2 ms |
|---|---|
html | 0.4 ms |
Ragnarok Online © Gravity Corp. & Lee Myoungjin
Kokotewa ©