Kokotewa

Skill Info

Throw Spirit Sphere [MO_FINGEROFFENSIVE 267]
Finger Offensive
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
10
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.50 ~ 3.50
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
1.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
0.50 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
weapon
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Monk Prerequisites
Skills
Occult Impaction
Attack an enemy to inflict neutral physical damage. Damage scales with enemy DEF + sDEF and ignores FLEE.
Occult Impaction 3
Catalysts
Efsts
Summon Spirit Sphere
Gain one Spirit Sphere.
Spirit Sphere 1 ~ 5
Interactions
Root Enabled
Throw Spirit Sphere, Occult Impaction, Raging Quadruple Blow, and Guillotine Fist may be cast while in Root, depending on skill level.
Root Enabled
Mechanics
Uninterruptible Cast
Cast channel is not interrupted by receiving damage.
Uninterruptible
Description

Attack an enemy to inflict physical damage.

Advancement
Lv12345
DMGatk1.502.002.503.003.50
Spheres12345
Detail

Throw Spirit Spheres damage, and cast time, are proportional to the number of Spirit Spheres consumed as a catalyst. The number of Spirit Spheres consumed is the minimum between skill level and the number of Spirit Spheres available.

# Cast Time cast_time = 1.00 + 1.00 * spheres

# Damage dmg = (1.00 + 0.50 * tss_lv) * spheres * atk

# Lv 5 T.S.S. w/ 5 Spheres cast_time = 1.00 + 5.00 = 6.00 seconds dmg = 3.50 * 5.00 * atk = 17.50 * atk # Lv 5 T.S.S. w/ 3 Spheres cast_time = 1.00 + 3.00 = 4.00 seconds dmg = 3.50 * 3.00 * atk = 10.50 * atk

msql28.0 ms
html0.4 ms

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