| Throw Spirit Sphere [MO_FINGEROFFENSIVE 267] Finger Offensive |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.50 ~ 3.50 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 0.50 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Occult Impaction Attack an enemy to inflict neutral physical damage. Damage scales with enemy DEF + sDEF and ignores FLEE. |
Occult Impaction | 3 |
| Efsts | ||
|---|---|---|
| Spirit Sphere | 1 ~ 5 | |
Root Enabled Throw Spirit Sphere, Occult Impaction, Raging Quadruple Blow, and Guillotine Fist may be cast while in Root, depending on skill level. |
Root Enabled |
Uninterruptible Cast Cast channel is not interrupted by receiving damage. |
Uninterruptible |
Attack an enemy to inflict physical damage.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| DMGatk | 1.50 | 2.00 | 2.50 | 3.00 | 3.50 |
| Spheres | 1 | 2 | 3 | 4 | 5 |
Throw Spirit Spheres damage, and cast time, are proportional to the number of Spirit Spheres consumed as a catalyst. The number of Spirit Spheres consumed is the minimum between skill level and the number of Spirit Spheres available.
# Cast Time cast_time = 1.00 + 1.00 * spheres
# Damage dmg = (1.00 + 0.50 * tss_lv) * spheres * atk
# Lv 5 T.S.S. w/ 5 Spheres cast_time = 1.00 + 5.00 = 6.00 seconds dmg = 3.50 * 5.00 * atk = 17.50 * atk # Lv 5 T.S.S. w/ 3 Spheres cast_time = 1.00 + 3.00 = 4.00 seconds dmg = 3.50 * 3.00 * atk = 10.50 * atk
msql | 28.0 ms |
|---|---|
html | 0.4 ms |
Ragnarok Online © Gravity Corp. & Lee Myoungjin
Kokotewa ©