| Magical Attack [NPC_MAGICALATTACK 192] |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 1.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Duration Duration Duration defines how long the skill will remain active. | 15.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 7 (8) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Attack an enemy to inflict magic damage and temporarily use MATK for non-skill attacks.
The MATK substitution is applied after the attack is performed and only if the attack is not dodged. MATK attacks cannot be dodged.
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msql | 23.4 ms |
|---|---|
html | 0.6 ms |
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