| Range Attack [NPC_RANGEATTACK 160] |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 7 (8) cells |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
msql | 23.0 ms |
|---|---|
html | 0.2 ms |
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