| Silencing Attack [NPC_SILENCEATTACK 178] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.20 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 7 (8) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Cicada Skin Shed | ✘*
Skill is not mitigated by
Cicada Skin Shed or
Mirror Image. | - | |
| Mirror Image | ✘*
Skill is not mitigated by
Cicada Skin Shed or
Mirror Image. | - | |
Attack an enemy to inflict neutral physical damage and silence by chance.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Silence | 20% chance | 40% chance | 60% chance | 80% chance | 100% chance | 120% chance | 140% chance | 160% chance | 180% chance | 200% chance |
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msql | 23.7 ms |
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html | 0.3 ms |
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