| Falcon Assault [SN_FALCONASSAULT 381] |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 30 ~ 46 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.50 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 3.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | neutral |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Falcon Mastery Enable falcon rental from the Hunter's Guild. |
Falcon Mastery | 1 |
|
Blitz Beat Attack an enemy to inflict neutral physical damage to nearby enemies. Blitz Beat ignores DEF and FLEE. |
Blitz Beat | 5 |
|
Steel Crow Increase Blitz Beat and Falcon Assault damage. |
Steel Crow | 3 |
|
Vulture's Eye Increase HIT and Bow attack range. |
Vulture's Eye | 5 |
| States | |
|---|---|
|
Falcon Mastery Enable falcon rental from the Hunter's Guild. |
Falcon Mastery |
Ignore Physical Modifiers Skill is not modified by physical modifiers, e.g. +% damage or +% status. |
Ignore Phys. Mod. |
Ignore Elemental ATK Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison). |
Ignore Ele. ATK |
Ignore Defense Damage is not reduced by DEF. |
Ignore DEF |
Ignore FLEE Damage bypasses enemy dodge chance. |
Ignore FLEE |
Attack an enemy to inflict neutral damage. Ignores DEF and FLEE.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 30 | 34 | 38 | 42 | 46 |
| Blitz Multiplier | 11.0 | 14.5 | 18.0 | 21.5 | 25.0 |
Falcon Assault damage is often expressed as a multiplier of Blitz Beat as their damage formulas are similar, i.e. scale with the user's DEX, INT, and Steel Crow level. For example, Falcon Assault 5 inflicts 5x the damage of Blitz Beat 5. In a contrast to Blitz Beat, Falcon Assault inflicts damage to a single target instead of in an AoE and cannot autospell.
blitz_dmg = 80 + 2 * floor(DEX / 10) + 2 * floor(INT / 2) + 6 * steel_crow_lv dmg = blitz_dmg * (7.5 + 3.5 * falcon_assault_lv)
| INT\DEX | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 |
| 10 | 2,550 | 2,600 | 2,650 | 2,700 | 2,750 | 2,800 | 2,850 | 2,900 | 2,950 | 3,000 | 3,050 |
| 20 | 2,800 | 2,850 | 2,900 | 2,950 | 3,000 | 3,050 | 3,100 | 3,150 | 3,200 | 3,250 | 3,300 |
| 30 | 3,050 | 3,100 | 3,150 | 3,200 | 3,250 | 3,300 | 3,350 | 3,400 | 3,450 | 3,500 | 3,550 |
| 40 | 3,300 | 3,350 | 3,400 | 3,450 | 3,500 | 3,550 | 3,600 | 3,650 | 3,700 | 3,750 | 3,800 |
| 50 | 3,550 | 3,600 | 3,650 | 3,700 | 3,750 | 3,800 | 3,850 | 3,900 | 3,950 | 4,000 | 4,050 |
| 60 | 3,800 | 3,850 | 3,900 | 3,950 | 4,000 | 4,050 | 4,100 | 4,150 | 4,200 | 4,250 | 4,300 |
| 70 | 4,050 | 4,100 | 4,150 | 4,200 | 4,250 | 4,300 | 4,350 | 4,400 | 4,450 | 4,500 | 4,550 |
| 80 | 4,300 | 4,350 | 4,400 | 4,450 | 4,500 | 4,550 | 4,600 | 4,650 | 4,700 | 4,750 | 4,800 |
| 90 | 4,550 | 4,600 | 4,650 | 4,700 | 4,750 | 4,800 | 4,850 | 4,900 | 4,950 | 5,000 | 5,050 |
| 100 | 4,800 | 4,850 | 4,900 | 4,950 | 5,000 | 5,050 | 5,100 | 5,150 | 5,200 | 5,250 | 5,300 |
| 110 | 5,050 | 5,100 | 5,150 | 5,200 | 5,250 | 5,300 | 5,350 | 5,400 | 5,450 | 5,500 | 5,550 |
| 120 | 5,300 | 5,350 | 5,400 | 5,450 | 5,500 | 5,550 | 5,600 | 5,650 | 5,700 | 5,750 | 5,800 |
| Steel Crow Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Damage | 150 | 300 | 450 | 600 | 750 | 900 | 1,050 | 1,200 | 1,350 | 1,500 |
msql | 24.9 ms |
|---|---|
html | 0.7 ms |
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