Kokotewa

Effect Info

Poison [POISON]
Mechanics
HP Loss
While active, the user's natural HP regeneration is disabled and they lose HP over time.
HP Loss
Disable SP Regeneration
While active, the user's natural SP regeneration is disabled.
Disable SP Regen.
Mitigated By
Items
Prevent
Skill is prevented by the following items marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following items marked with a ✓. This must occur after the skill is cast.
D
Green Herb
Dispelled by Green Herb.
Green Herb -
Green Potion
Dispelled by Green Potion.
Green Potion -
Panacea
Dispelled by Panacea, Royal Jelly, and similar items.
Panacea -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Battle Chant
Disable movement, attacks, and skills but impare and enhance nearby enemies and party members respectively by chance.
Battle Chant
Slow Poison
Temporarily modify the target's response to the poison status by pausing the HP loss component.
Slow Poison --
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
Full Recovery
Recover from most abnormal status and restore all HP and SP.
Full Recovery -
Detoxify
Dispel poison from the target.
Detoxify -
Acoustic Rhythm
Perform an ensemble to increase the party's status and elemental resistance in an area of effect.
Acoustic Rhythm -
Recuperate
Dispel silence, poison, and/or deadly poison from the target.
Recuperate -
Description

Decrease DEF, disable SP recovery, and lose HP/s while HP > 25%.

Detail

When applied to monsters, DEF and sDEF are reduced by 25%. When applied to players, only sDEF is reduced instead.

HP loss scales with max HP.

hp_loss = (0.015 * hp_max + 2) hp / second

Chance

Poison chance is reduced by VIT, LUK, items, skills, and enemy level difference.

chance = stat_chance * char_resist stat_chance = base_chance * (1 - vitenemy / 100) - (base_lvenemy - base_lvuser) / 10 - lukenemy / 10 char_resist = (skill_resist + item_resist) / 100

Duration

Poison duration is reduced by VIT for players and by VIT and LUK for monsters.

durationpc = 30 - 0.20 * vitenemy durationnpc = 60 - 0.45 * vitenemy - 0.10 * lukenemy

Inflicted By
Enchant Poison
Temporarily enchant target party member's weapon with poison. While enchanted, physical attacks inflict poison by chance.
Enchant Poison
Envenom
Attack an enemy to inflict poison damage and poison by chance. Partially ignores DEF and FLEE.
Envenom
Poison Breath
Attack an enemy to inflict poison physical damage and poison by chance to nearby enemies.
Poison Breath
Poisoning Attack
Attack an enemy to inflict poison damage and poison by chance.
Poisoning Attack
Venom Dust
Summon a Venom Dust that inflicts poison to enemies in an area of effect.
Venom Dust
Venom Knife
Attack an enemy to inflict physical damage and poison by chance.
Venom Knife
Venom Splasher
Taint an enemy below 75% HP to inflict delayed poison physical damage and poison by chance to nearby enemies. Ignores FLEE.
Venom Splasher
Induce (Skill)
Induce (Receive Physical Damage)
msql122.7 ms
html1.1 ms

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