Kokotewa

Skill Info

Dispel [SA_DISPELL 289]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
2.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Sage Prerequisites
Skills
Spell Breaker
Cancel an enemy skill cast and restore a proportional amount of SP. At level 5, Spell Breaker siphons a small amount of the enemy's max HP.
Spell Breaker 3
Catalysts
Items
Yellow Gemstone 1
Mechanics
No Self Cast
Skill cannot be cast on the user.
No Self Cast
Mitigates
Efsts
Prevent
Skill is prevented by the following efsts marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following efsts marked with a ✓. This must occur after the skill is cast.
D
Concentration Potion
Increase ASPD by 10%.
Concentration Potion -
Awakening Potion
Increase ASPD by 15%.
Awakening Potion -
Berserk Potion
Increase ASPD by 20%.
Berserk Potion -
ATK Potion
Increase ATK.
ATK Potion -
MATK Potion
Increase MATK.
MATK Potion -
HIT Food
Increase HIT.
HIT Food -
FLEE Food
Increase FLEE.
FLEE Food -
CRIT Food
Increase CRIT.
CRIT Food -
Speed Potion
Greatly increase MSPD.
Speed Potion -
Slow Potion
Greatly decrease MSPD.
Slow Potion -
Blind
Decrease view distance, HIT, and FLEE.
Blind -
Bleed
Disable HP and SP recovery and receive random damage over time.
Bleed -
Chaos
Replace movement commands with random input.
Chaos -
Curse
Decrease ATK, MSPD, and LUK.
Curse -
Freeze
Decrease DEF, increase MDEF, set element to Water 1, and disable attacks, active skills, items, dodge, and movement.
Freeze -
Petrify 1
Disable attacks, active skills, and items. Transitions into petrify 2.
Petrify 1 -
Petrify 2
Decrease DEF, increase MDEF, set element to Earth 1, lose HP/5 s, and disable attacks, active skills, items, dodge, and movement.
Petrify 2 -
Poison
Decrease DEF, disable SP recovery, and lose HP/s while HP > 25%.
Poison -
Deadly Poison
Decrease DEF, disable SP recovery, and rapidly lose HP/s while HP > 25%.
Deadly Poison -
Silence
Disable active skills.
Silence -
Sleep
Increase enemy CRIT chance and disable attacks, active skills, items, dodge, and movement.
Sleep -
Stun
Disable attacks, active skills, items, dodge, and movement.
Stun -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Play Dead
Temporarily disable attacks, skills, items, and movement but be ignored by monsters and become immune to damage.
Play Dead -
Endure
Temporarily negate flinching caused by damage while increasing MDEF. Endure is dispelled after negating 7 flinches.
Endure -
Provoke
Provoke an enemy to target the user while increasing its ATK and decreasing its defense (DEF and/or sDEF) by chance.
Provoke -
One Hand Quicken
Temporarily increase One Handed Sword ASPD.
One Hand Quicken -
Two Hand Quicken
Temporarily increase Two Handed Sword ASPD.
Two Hand Quicken -
Aura Blade
Temporarily increase damage with the equipped weapon.
Aura Blade -
Frenzy
Temporarily increase ATK, ASPD, MSPD, and HP and incur significant penalties.
Frenzy -
Spear Dynamo
Temporarily increase ATK and HIT but decrease DEF. Spear Dynamo autospells Endure 1 when cast.
Spear Dynamo -
Parry
Temporarily block physical attacks by chance.
Parry -
Relax
Temporarily triple the HP regeneration rate, or enable normal regeneration if overweight, and forcibly sit.
Relax -
Vital Strike
Attack an enemy to inflict physical damage and a vital ailment by chance.
Vital Strike -
Spear Quicken
Temporarily increase Two Handed Spear ASPD.
Spear Quicken -
Resistant Souls
Temporarily increase the target's resistance to demon and holy damage.
Resistant Souls -
Guard
Temporarily block physical attacks by chance.
Guard -
Shield Reflect
Temporarily reflect a portion of physical melee damage received.
Shield Reflect -
Defending Aura
Temporarily increase ranged physical damage resistance but decrease ASPD and MSPD.
Defending Aura -
Sacrifice
Temporarily intercept attack damage received by target party member. Guard, Shield Reflect, and Defending Aura also apply to intercepted party members.
Sacrifice -
Shrink
Temporarily knockback enemies when Guard blocks attacks by chance.
Shrink -
Battle Chant
Disable movement, attacks, and skills but impare and enhance nearby enemies and party members respectively by chance.
Battle Chant -
Martyr's Reckoning
Replace the next five non-skill attacks with Matyr's Reckoning, which consumes HP to inflict neutral physical damage. Ignores DEF and FLEE.
Martyr's Reckoning -
Crazy Uproar
Temporarily increase STR.
Crazy Uproar -
Adrenaline Rush
Temporarily increase the party's One Handed Axe, Two Handed Axe, and Mace ASPD.
Adrenaline Rush -
Advanced Adrenaline Rush
Temporarily increase the party's melee ASPD.
Advanced Adrenaline Rush -
Power Maximize
Temporarily use the maximum attack value for weapon damage variance.
Power Maximize -
Power Thrust
Temporarily increase the party's ATK and party members break weapon by chance on attack.
Power Thrust -
Weapon Perfection
Temporarily remove the party's physical attack weapon size modifier penalty.
Weapon Perfection -
Maximum Power Thrust
Temporarily increase ATK and user breaks weapon by chance on attack.
Maximum Power Thrust -
Angelus
Temporarily increase the party's sDEF.
Angelus -
Ruwach
Temporarily reveal hidden players and monsters near the user. Hidden enemies receive holy magic damage when revealed.
Ruwach -
Blessing
Temporarily increase the target's STR, DEX, & INT.
Blessing -
Party Blessing
Cast Blessing on party members in an area of effect.
Party Blessing -
Increase AGI
Temporarily increase the target's AGI and MSPD.
Increase AGI -
Party Increase AGI
Cast Increase AGI on party members in an area of effect.
Party Increase AGI -
Decrease AGI
Temporarily decrease the target's AGI and MSPD by chance.
Decrease AGI -
Aspersio
Temporarily enchant target player's weapon with holy.
Aspersio -
B. S. Sacramenti
Temporarily enchant player's armor with holy in an area of effect.
B. S. Sacramenti -
Gloria
Temporarily increase the party's LUK.
Gloria -
Impositio Manus
Temporarily increase the target's ATK.
Impositio Manus -
Kyrie Eleison
Apply a temporary barrier to the target that absorbs physical damage.
Kyrie Eleison -
Lex Aeterna
Rebuke an enemy to double the damage of the next successful attack.
Lex Aeterna -
Magnificat
Temporarily double the party's SP regeneration rate.
Magnificat -
Slow Poison
Temporarily modify the target's response to the poison status by pausing the HP loss component.
Slow Poison -
Suffragium
Temporarily increase the target's cast speed for the next skill cast.
Suffragium -
Assumptio
Temporarily reduce the target's damage received from attacks by 1/2.
Assumptio -
Party Assumptio
Cast Assumptio on party members in an area of effect.
Party Assumptio -
Fury
Temporarily increase CRIT and disable SP regeneration.
Fury -
Mental Strength
Temporarily set DEF and MDEF to 90, decrease ASPD and MSPD, and disable skills.
Mental Strength -
Root
Block the next non-skill melee attack. When an attack is blocked, disable attacks, skills, and movement.
Root -
Sight
Temporarily reveal hidden players and monsters near the user.
Sight -
Energy Coat
Temporarily reduce physical damage received at the cost of SP.
Energy Coat -
Sight Blaster
Temporarily inflict fire magic damage and knockback to enemies near the user.
Sight Blaster -
Endow Blaze
Temporarily enchant target party member's weapon with fire by chance.
Endow Blaze -
Endow Tornado
Temporarily enchant target party member's weapon with wind by chance.
Endow Tornado -
Endow Tsunami
Temporarily enchant target party member's weapon with water by chance.
Endow Tsunami -
Endow Quake
Temporarily enchant target party member's weapon with earth by chance.
Endow Quake -
Magic Rod
Block the next magic spell targeting the user and restore a proportional amount of SP.
Magic Rod -
Double Bolt
Temporarily autospell Fire Bolt, Cold Bolt, and Lightning Bolt on their respective skill cast by chance.
Double Bolt -
Mind Breaker
Mind Breaker an enemy to target the user while increasing its MATK and decreasing its sMDEF by chance.
Mind Breaker -
Enchant Poison
Temporarily enchant target party member's weapon with poison. While enchanted, physical attacks inflict poison by chance.
Enchant Poison -
Poison React
Temporarily autospell Envenom 5 when receiving physical damage by chance.
Poison React -
Venom Splasher
Taint an enemy below 75% HP to inflict delayed poison physical damage and poison by chance to nearby enemies. Ignores FLEE.
Venom Splasher -
Counter Instinct
Reject the next three enemy physical attacks by chance, splitting the received damage between the enemy and the user.
Counter Instinct -
Preserve
Temporarily disable the ability to copy new skills via Imitate.
Preserve -
Stealth
Become invisible, decrease MSPD, disable attacks and skills, and leave temporary footprints on movement.
Stealth -
Improve Concentration
Temporarily increase the user's DEX and AGI. When cast, reveal nearby hidden players and monsters.
Improve Concentration -
Falcon Eyes
Temporarily increase STR, DEX, AGI, VIT, INT, LUK, HIT, CRIT, and ATK.
Falcon Eyes -
Wind Walker
Temporarily increase the party's MSPD and FLEE.
Wind Walker -
Marionette Control
Temporarily donate 1/2 of the user's base STR, DEX, AGI, VIT, INT, & LUK to target party member but disable attacks and skills.
Marionette Control -
Tarot Card of Fate
Hex an enemy to inflict the effects of a random tarot card by chance.
Tarot Card of Fate -
Sprint
Quickly sprint forward in a straight line. Passively increase unarmed physical damage.
Sprint -
Eska
Hex a monster to temporarily set sDEF variance bonus and sMDEF to 90.
Eska -
Eske
Hex a monster to temporarily increase ATK but decrease DEF.
Eske -
Eswoo
Hex a monster to temporarily decrease MSPD.
Eswoo -
Kaahi
Enchant target player to temporarily restore HP and lose SP when they are targeted by non-skill attacks.
Kaahi -
Kaite
Enchant target player to temporarily reflect the next instance(s) of magic damage. Ineffective against level 80+ or boss monsters.
Kaite -
Kaizel
Enchant target player to temporarily revive and self-cast Kyrie Elesion on their next death.
Kaizel -
Kaupe
Enchant target player to temporarily negate the next instance of received damage by chance.
Kaupe -
1st Transcendent Spirit
Request the 1st Transcendent Spirit to aid another target player.
1st Transcendent Spirit -
Knight Spirit
Request the Knight Spirit to aid another target player.
Knight Spirit -
Crusader Spirit
Request the Crusader Spirit to aid another target player.
Crusader Spirit -
Blacksmith Spirit
Request the Blacksmith Spirit to aid another target player.
Blacksmith Spirit -
Alchemist Spirit
Request the Alchemist Spirit to aid another target player.
Alchemist Spirit -
Priest Spirit
Request the Priest Spirit to aid another target player.
Priest Spirit -
Monk Spirit
Request the Monk Spirit to aid another target player.
Monk Spirit -
Wizard Spirit
Request the Wizard Spirit to aid another target player.
Wizard Spirit -
Sage Spirit
Request the Sage Spirit to aid another target player.
Sage Spirit -
Assassin Spirit
Request the Assassin Spirit to aid another target player.
Assassin Spirit -
Hunter Spirit
Request the Hunter Spirit to aid another target player.
Hunter Spirit -
Bard and Dancer Spirit
Request the Bard and Dancer Spirit to aid another target player.
Bard and Dancer Spirit -
Super Novice Spirit
Request the Super Novice Spirit to aid another target player.
Super Novice Spirit -
Taekwon Master Spirit
Request the Taekwon Master Spirit to aid another target player.
Taekwon Master Spirit -
Soul Linker Spirit
Request the Soul Linker Spirit to aid another target player.
Soul Linker Spirit -
Cicada Skin Shed
Temporarily nullify physical attacks that would damage the user. When damage is nullified, the user is knocked back.
Cicada Skin Shed -
Mirror Image
Temporarily nullify physical attacks that would damage the user.
Mirror Image -
Enchant Weapon
Temporarily enchant the user's weapon with a new element.
Enchant Weapon -
AGI Up
Temporarily increase FLEE and MSPD.
AGI Up -
Undeath
Hex an enemy to temporarily change their elemental property to decay by chance.
Undeath -
Stop
Hex an enemy to disable movement.
Stop -
Keep
Temporarily set DEF to 90 and double MDEF but disable attacks, skills, and movement.
Keep -
Mitigated By
Items
Prevent
Skill is prevented by the following items marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following items marked with a ✓. This must occur after the skill is cast.
D
GTB Card
Player has a GTB Card equipped.
GTB Card -
Description

Dispel most temporary enchantments and detriments from the target by chance.

Advancement
Lv12345
Dispel20% chance40% chance60% chance80% chance100% chance
Detail

When cast on a monster, the monster AI state is reset e.g. a passive monster attacking a player resumes passive behavior. Dispel cannot dispel the following skills and items. Dispel is ineffective against Soul Linkers.

Autospell (Attack)
msql54.2 ms
html1.4 ms

Ragnarok Online © Gravity Corp. & Lee Myoungjin
Kokotewa ©