| Dark Cross [NPC_DARKCROSS 338] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.35 ~ 4.50 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 2 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 2 (3) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | dark |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Attack an enemy to inflict dark physical damage.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| DMGatk | 1.35 | 1.70 | 2.05 | 2.40 | 2.75 | 3.10 | 3.45 | 3.80 | 4.15 | 4.50 |
msql | 25.2 ms |
|---|---|
html | 0.6 ms |
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