Kokotewa

Skill Info

Snatch [RG_INTIMIDATE 219]
Intimidate
Summary
Max Lv
Max Lv
Max Lv defines the skill max level. Skill level > 5 may only be cast by players through Imitate.
5 (10)
SP Cost
SP Cost
SP Cost defines the skill SP cost.
13 ~ 40
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.30 ~ 4.00
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
1 (2) cells
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
weapon
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Rogue Prerequisites
Skills
Sightless Mind
Inflict physical damage and stun and/or blind by chance to nearby enemies.
Sightless Mind 5
Backstab
Attack an enemy to inflict physical damage. Inflicts reduced damage with Bows, must be cast from behind the enemy, and ignores FLEE.
Backstab 4
Mechanics
No Boss Efst
Skill effects are ineffective against boss monsters.
No Boss Efst
No Guardian
Skill is ineffective against WoE guardian monsters.
No Guardian
Blocked Map Types
Endless Tower
Description

Attack an enemy to inflict physical damage and teleport by chance. The user accompanies the target to their new location.

Advancement
Lv12345678910
SP Cost13161922252831343740
DMGatk1.301.601.902.202.502.803.103.403.704.00
Snatch55% chance60% chance65% chance70% chance75% chance80% chance85% chance90% chance95% chance100% chance
Detail

Success rate scales with skill level and the user and target level difference.

success_chance = 0.5 + 0.05 * snatch_lv + (base_lv - base_lvenemy) / 100

msql24.9 ms
html0.4 ms

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