Kokotewa

Skill Info

Sand Attack [TF_SPRINKLESAND 149]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
1
SP Cost
SP Cost
SP Cost defines the skill SP cost.
9
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.30
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
1 (2) cells
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
earth
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Thief Prerequisites
Skills
No skill prerequisites
Interactions
Ignore Enchant Deadly Poison
Sand Attack, Venom Splasher, Venom Knife, Soul Destroyer, and Meteor Assault are not modified by Enchant Deadly Poison.
Ignore EDP
Mechanics
Ignore Physical Modifiers
Skill is not modified by physical modifiers, e.g. +% damage or +% status.
Ignore Phys. Mod.
Ignore Elemental ATK
Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison).
Ignore Ele. ATK
Mitigated By
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Parry
Temporarily block physical attacks by chance.
Parry -
Guard
Temporarily block physical attacks by chance.
Guard -
Shield Reflect
Temporarily reflect a portion of physical melee damage received.
Shield Reflect -
Energy Coat
Temporarily reduce physical damage received at the cost of SP.
Energy Coat -
Cicada Skin Shed
Temporarily nullify physical attacks that would damage the user. When damage is nullified, the user is knocked back.
Cicada Skin Shed -
Mirror Image
Temporarily nullify physical attacks that would damage the user.
Mirror Image -
Description

Attack an enemy to inflict earth physical damage and blind by chance.

Advancement
Blind20% chance
Monsters
msql41.4 ms
html0.2 ms

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