| Heaven's Drive [WZ_HEAVENDRIVE 91] |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 28 ~ 44 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 1.00 ~ 5.00 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 ~ 5 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 ~ 5.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 0.20 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells | |||||||||||||||||||||||||||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
5x5 square1 | |||||||||||||||||||||||||||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | earth | |||||||||||||||||||||||||||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | position |
Brief Immunity After being affected by this skill, the recepient is immune to it for a brief period. |
B. Immunity: 0.50 s |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Hide | - | ✓ | |
| Items |
Prevent PSkill is prevented by the following items marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following items marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
GTB Card Player has a GTB Card equipped. |
GTB Card | ✓ | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Magnetic Earth | ✓ | - | |
Summon a Heaven's Drive to inflict earth magic damage to enemies in an area of effect.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 28 | 32 | 36 | 40 | 44 |
| Cast Time | 1.00 s | 2.00 s | 3.00 s | 4.00 s | 5.00 s |
| DMGmatk | 1.00 | 2.00 | 3.00 | 4.00 | 5.00 |
| DMGhits | 1 | 2 | 3 | 4 | 5 |
Heaven's Drive can damage hidden enemies.
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Chimera
Lv 5 |
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Chimera
Lv 5 |
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Evil Druid
Lv 5 |
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Evil Druid
Lv 5 |
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Golden Savage
Lv 3 |
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Gorynych
Lv 5 |
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High Wizard Kathryne
Lv 5 |
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High Wizard Kathryne
Lv 5 |
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Joker
Lv 5 |
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Joker
Lv 5 |
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Kathryne Keyron
Lv 5 |
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Koshei, the Immortal
Lv 5 |
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Majorous
Lv 5 |
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Maya
Lv 5 |
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Maya Purple
Lv 5 |
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Minorous
Lv 3 |
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Minorous
Lv 3 |
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Phreeoni
Lv 5 |
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