Kokotewa

Skill Info

Heaven's Drive [WZ_HEAVENDRIVE 91]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
28 ~ 44
DMGmatk
Magical Attack Multiplier
DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage.
1.00 ~ 5.00
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1 ~ 5
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
1.00 ~ 5.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
1.00 s
Duration
Duration
Duration defines how long the skill will remain active.
0.20 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
AoE
Area of Effect
AoEdefines the area of effect for modifying additional objects beyond the initial target.
5x5 square1
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
earth
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
position
Wizard Prerequisites
Skills
Earth Spike
Attack an enemy to inflict earth magic damage.
Earth Spike 3
Sage Prerequisites
Skills
Earth Spike
Attack an enemy to inflict earth magic damage.
Earth Spike 1
Mechanics
Brief Immunity
After being affected by this skill, the recepient is immune to it for a brief period.
B. Immunity: 0.50 s
Mitigates
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Hide
Become invisible, cancel targeted skills, and negate most area of effects but disable attacks, skills, items, and movement.
Hide -
Mitigated By
Items
Prevent
Skill is prevented by the following items marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following items marked with a ✓. This must occur after the skill is cast.
D
GTB Card
Player has a GTB Card equipped.
GTB Card -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Magnetic Earth
Summon a Magnetic Earth to an area of effect. Magnetic Earth prevents and dispels most ground enchantments.
Magnetic Earth -
msql25.0 ms
html0.7 ms

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