Kokotewa

Effect Info

Freeze [FREEZING]
Mechanics
No Decay
Skill is ineffective against decay enemies.
No Decay
Mitigates
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Lex Aeterna
Rebuke an enemy to double the damage of the next successful attack.
Lex Aeterna
Frost Nova
Inflict water magic damage and freeze by chance to nearby enemies. Frozen enemies are immune.
Frost Nova -
Storm Gust
Summon a Storm Gust to inflict water magic damage, knockback, and freeze by chance in an area of effect. Frozen enemies are immune.
Storm Gust -
Steal
Steal an item from a monster by chance. Items may be stolen from an enemy once.
Steal -
Mug
Steal zeny from a monster by chance. Zeny may be stolen from an enemy once.
Mug -
Snow Flake Draft
Inflict water magic damage and freeze by chance to nearby enemies. Frozen enemies are immune.
Snow Flake Draft -
Mitigated By
Actions
Prevent
Skill is prevented by the following actions marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast.
D
Receive Damage
Dispel when player receives damage.
Receive Damage -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Battle Chant
Disable movement, attacks, and skills but impare and enhance nearby enemies and party members respectively by chance.
Battle Chant
Status Recovery
Dispel freeze, petrify, sleep, and/or stun from the target.
Status Recovery -
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
Full Recovery
Recover from most abnormal status and restore all HP and SP.
Full Recovery -
Acoustic Rhythm
Perform an ensemble to increase the party's status and elemental resistance in an area of effect.
Acoustic Rhythm -
Description

Decrease DEF, increase MDEF, set element to Water 1, and disable attacks, active skills, items, dodge, and movement.

Detail

DEF is decreased by 50% and MDEF is increased by 25%.

Chance

Freeze chance is reduced by MDEF, LUK, items, skills, and enemy level difference.

chance = stat_chance * char_resist stat_chance = base_chance * (1 - mdefenemy / 100) - (base_lvenemy - base_lvuser) / 10 - lukenemy / 10 char_resist = (skill_resist + item_resist) / 100

Duration

Freeze duration is reduced by MDEF and increased by LUK.

duration = 12 * (1 - mdefenemy / 100) + lukenemy / 100

Inflicted By
Freeze Trap
Set a Freeze Trap (trap). When an enemy touches the trap, it triggers inflicting water physical damage and freeze to nearby enemies.
Freeze Trap
Frost Diver
Attack an enemy to inflict water magic damage and freeze by chance.
Frost Diver
Frost Nova
Inflict water magic damage and freeze by chance to nearby enemies. Frozen enemies are immune.
Frost Nova
Frozen Heart
Inflict freeze by chance in an area of effect.
Frozen Heart
Snow Flake Draft
Inflict water magic damage and freeze by chance to nearby enemies. Frozen enemies are immune.
Snow Flake Draft
Storm Gust
Summon a Storm Gust to inflict water magic damage, knockback, and freeze by chance in an area of effect. Frozen enemies are immune.
Storm Gust
Unbarring Octave
Shout a comical phrase to inflict freeze to enemies, and party members, by chance in an area of effect.
Unbarring Octave
Water Breath
Attack an enemy to inflict water physical damage and freeze by chance to nearby enemies.
Water Breath
Self-Induce (Consume)
Self-Induce (Melee ATK)
Induce (Receive Physical Damage)
msql51.4 ms
html1.2 ms

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