Kokotewa

Skill Info

Endure [SM_ENDURE 8]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
10
SP Cost
SP Cost
SP Cost defines the skill SP cost.
10
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Duration
Duration
Duration defines how long the skill will remain active.
10.00 ~ 37.00 s
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
self
Efst Icon(s)
Effect Icons
Efst Icons defines the icons displayed on the client HUD.
Swordman Prerequisites
Skills
Provoke
Provoke an enemy to target the user while increasing its ATK and decreasing its defense (DEF and/or sDEF) by chance.
Provoke 5
Super Novice Prerequisites
Skills
Provoke
Provoke an enemy to target the user while increasing its ATK and decreasing its defense (DEF and/or sDEF) by chance.
Provoke 5
Mechanics
Skill Delay
Skill has a delay that is independent of the global skill delay and is not shared with other skills.
Skill Delay
Blocked Map Types
Poring War
Turbo Track (PvE)
Turbo Track (PvP)
Mitigated By
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
Description

Temporarily negate flinching caused by damage while increasing MDEF. Endure is dispelled after negating 7 flinches.

Advancement
Lv12345678910
Duration10.00 s13.00 s16.00 s19.00 s22.00 s25.00 s28.00 s31.00 s34.00 s37.00 s
MDEF+1+2+3+4+5+6+7+8+9+10
Skill Delay10.00 s
Cast (Consume)
Autospell (Receive Physical Damage)
msql113.6 ms
html0.2 ms

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